Monthly Archives: January 2011

How to shoot a bullet in the direction of touch in Box2D iphone?

By | January 30, 2011

write the below code in “ccTouchesBegan” function and you are done. Here the ballBody represents the bullet body. You can increase the power variable to increase bullet speed.

How to rotate a body manually in Box2D?

By | January 24, 2011

The below code helps you to rotate a body in Box2D manually. Here the body is named “rotating_body” which is going to rotate and a sprite named “rot_sprite” is it’s userData, please give your own image for it. Make sure that you have it in your resources otherwise your program will crash. Note: call this… Read More »

Detect when the ANDROID Screen Goes Off ?

By | January 18, 2011

This is the main Java file that extends activity. Create a file named ScreenON_OFF_ACTIVITY.java and place the below code in it. This is the class that extends the Broadcast receiver class that receives the notifications. create a java file and name it ScreenReceiver.java and place the following code in it. This the class that updates… Read More »

How to read and write an XML file in Adobe AIR or Flex?

By | January 15, 2011

AIR treats the XML files as just as normal file and so you can proceed using the FileStream classs. Please take a look at the sample code. Just copy and paste the following code to your main.MXML file and you are done. Please post your comments on this post

Add Context menu in Adobe AIR or FLEX.

By | January 15, 2011

This sample shows how to add a menu to your context menu or the right click of your menu in Adobe AIR. AIR Uses the ContextMenu class to add menu to your mouse right click. import flash.events.ContextMenuEvent; import mx.controls.Alert; // call this function to create context menu in AIR and FLex private function createContextMenu():void {… Read More »