How to make Non Colliding bodies in Box2D ?

By | June 18, 2011


For making non colliding bodies in Box2D, you may need to give SAME, NEGATIVE, group index to the b2FixtureDef of bodies you created. See the following code.

fixtureDefA.filter.groupIndex = -7;
fixtureDefB.filter.groupIndex = -7;

The bodies with the above two fixture definitions won’t collide.


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