The below code is for FlashBuilder 4, If you are using FlexBuilder3 use addChild()
instead of the commented block in the following code.

public function addCircle(){x:Number, y: Number, radius:Number, ballcip:Ball):void{

bd:b2BodyDef = new b2BodyDef();

      var loader:Loader = new Loader();

      loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,
                                                           imageFailed);
      var request:URLRequest = new URLRequest("ball.png");
      loader.load(request);

      /*optionally change the position of the image if not fitting in the body */
      /* You can also rotate the image.*/
      loader.x = -50;
      loader.y = -50;

      /***************************************/
      var ui:UIComponent = new UIComponent();
      ui.addChild(loader);
      this.addElement(ui);
      /**************************************/

      bd.userData = ui;
      bd.position.Set(_x/m_phys_scale, _y/ m_phys_scale);
      bd.type=b2Body.b2_dynamicBody;
      var ball_shape:b2CircleShape=new b2CircleShape(50/world_scale);
      var ball_fixture:b2FixtureDef = new b2FixtureDef();
      ball_fixture.shape=ball_shape;
      ball_fixture.friction=0.9;
      ball_fixture.density=30;
      ball_fixture.restitution=0.3;
      ball_body=world.CreateBody(bd);
      ball_body.CreateFixture(ball_fixture);
}

private function imageFailed(event:IOErrorEvent):void
{
      Alert.show("Image loading failed"); //make sure you have the image.
}
 

Leave a Reply

Your email address will not be published. Required fields are marked *

 

 

 

Theme by HermesThemes

Copyright © 2018 CoderzHeaven. All Rights Reserved

Please wait...

Subscribe to our newsletter

Want to be notified when our article is published? Enter your email address and name below to be the first to know.