Monthly Archives: April 2016

ld: warning: directory not found for option -F or -L, Xcode Error – Solved.

By | April 15, 2016

There are two errors like this that often happens with the Xcode. If it is a “directory not found for option ‘-L/…” error, that means it’s a Library Error, then Follow the below steps… Click on your project (targets) Click on Build Settings, Search for “Library Search Paths” Under Library Search Paths, delete the paths and keep the… Read More »

Volley Demo in Android

By | April 10, 2016

Volley is an HTTP library that makes networking for Android apps easier and most importantly, faster. Volley is available through the open AOSP repository. Volley offers the following benefits: Automatic scheduling of network requests. Multiple concurrent network connections. Transparent disk and memory response caching with standard HTTP cache coherence. Support for request prioritization. Cancellation request API. You can… Read More »

Best Coding Practices in Android – Part 2

By | April 5, 2016

You can read the First Article about Best Coding Practices in Android here. Re-Use Elements and Layouts Use for reusing layouts. You can read about this from here. Use Different resources for different density Screens. Properly organize your images in mdpi, hdpi,xhdpi etc folders for corresponding screens. This helps to prevent blurry images. Read more from here. Try… Read More »

Best coding practices in Android Part 1

By | April 5, 2016

Following conventions. Do not try to create a new convention for coding. Follow the standard convention. Like Class Naming. File Naming. Variable Naming. Code commenting. Code intending. Use Memory Efficient Structures The above code results in unnecessary Integer objects created. Android provides data structures which are more efficient for mapping values to other objects. This reduces the garbage… Read More »