Sprite Sheet Animation in Cocos2D – An Example
Hi, Suppose you have a sprite sheet of the desired animation you want. But how will you use that sprite sheet animation in your program using cocos2D? That’s simple. See the following code first. //Initializing a CCSpriteBatchNode with our sprite sheet image CCSpriteBatchNode *newSpriteSheet = [CCSpriteBatchNode batchNodeWithFile:@”jumpingOver.png”]; //Adding the spriteSheet to the layer & setting… Read More »