Tag Archives: Animations

Sprite Animations Without Sprite Sheets

By | April 7, 2012

You can simulate any animations if you have a sequence of images which makes the illusion of that animations and rendering those images to the screen. In cocos2D it can be done in two ways, with sprite sheet animation and without sprite sheets. Here we are going to see how it can be done with… Read More »

Sprite Animations Without Sprite Sheets

By | April 7, 2012

You can simulate any animations if you have a sequence of images which makes the illusion of that animations and rendering those images to the screen. In cocos2D it can be done in two ways, with sprite sheet animation and without sprite sheets. Here we are going to see how it can be done with… Read More »

Sprite Animations Without Sprite Sheets

By | April 7, 2012

You can simulate any animations if you have a sequence of images which makes the illusion of that animations and rendering those images to the screen. In cocos2D it can be done in two ways, with sprite sheet animation and without sprite sheets. Here we are going to see how it can be done with… Read More »

Sprite Animations Without Sprite Sheets

By | April 7, 2012

You can simulate any animations if you have a sequence of images which makes the illusion of that animations and rendering those images to the screen. In cocos2D it can be done in two ways, with sprite sheet animation and without sprite sheets. Here we are going to see how it can be done with… Read More »

Image transition animation in Android

By | December 29, 2011

Hello all… I have shown a lot of examples of animations in android. Today I will show you how to show an image transition animation between two images. For that you have to create an xml named “expand_collapse.xml” inside the res/drawable folder. The contents of “expand_collapse.xml” are Now in the main.xml place an imageView to… Read More »

How to make Sprite Sheets ?

By | April 2, 2011

Hi, If you are a game developer then you will always need a sequence of images to be animated & the best way to do it is via sprite sheet animations. But how can a sprite sheet be made? Suppose you have a sequence of images of any animations, how will you convert it into… Read More »

How to stop the sprite sheet animation in cocos2D ?

By | March 17, 2011

Hi, In one of our previous post we have discussed how to animate sprite sheet in cocos2D. In some cases you may need to stop the sprite sheet animation abruptly. How to do that? Here the way to do that. Use the following. [spriteName stopAction:spriteNameAction]; where spriteName is the name of your sprite & spriteNameAction… Read More »

Copying a Sprite Image to another Sprite in Cocos2D

By | March 11, 2011

Hi, Suppose you want to copy a sprite image to another new sprite while using cocos2D. What you do? See the following code… Let oldSprite be your first sprite CCSprite *oldSprite = [CCSprite spriteWithFile:@”ImgOne.png”]; And newSprite be your second sprite CCSprite *newSprite = [CCSprite spriteWithTexture:[oldSprite texture]]; That’s it! Done! Now newSprite too contain ImgOne as… Read More »