Multiple Selection GridView in Android

This is a simple post that helps you to do multiple selection in a ListView.

Check out previous posts for 3D animation in a Listview.

At first we will see the XML layout file.
This layout contains a gridview since we are dealing with it only.

Multiple Selection GridView

Multiple Selection GridView

grid_1.xml

<?xml version="1.0" encoding="utf-8"?>
<GridView xmlns:android="http://schemas.android.com/apk/res/android"
    android:id="@+id/myGrid"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:columnWidth="60dp"
    android:gravity="center"
    android:horizontalSpacing="10dp"
    android:numColumns="auto_fit"
    android:padding="10dp"
    android:stretchMode="columnWidth"
    android:verticalSpacing="10dp" />

Now the MainActivity that does all the work for the multiple selection in a ListView.

package com.coderzheaven.multipleselectiongrid;

import java.util.List;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.content.pm.ResolveInfo;
import android.os.Bundle;
import android.view.ActionMode;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.ViewGroup;
import android.widget.BaseAdapter;
import android.widget.Checkable;
import android.widget.FrameLayout;
import android.widget.GridView;
import android.widget.ImageView;

public class MainActivity extends Activity {

	GridView mGrid;

	@Override
	protected void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);

		loadApps();

		setContentView(R.layout.grid_1);
		mGrid = (GridView) findViewById(R.id.myGrid);
		mGrid.setAdapter(new AppsAdapter());
		mGrid.setChoiceMode(GridView.CHOICE_MODE_MULTIPLE_MODAL);
		mGrid.setMultiChoiceModeListener(new MultiChoiceModeListener());
	}

	private List<ResolveInfo> mApps;

	private void loadApps() {
		Intent mainIntent = new Intent(Intent.ACTION_MAIN, null);
		mainIntent.addCategory(Intent.CATEGORY_LAUNCHER);

		mApps = getPackageManager().queryIntentActivities(mainIntent, 0);
	}

	public class AppsAdapter extends BaseAdapter {
		public AppsAdapter() {
		}

		public View getView(int position, View convertView, ViewGroup parent) {
			CheckableLayout l;
			ImageView i;

			if (convertView == null) {
				i = new ImageView(MainActivity.this);
				i.setScaleType(ImageView.ScaleType.FIT_CENTER);
				i.setLayoutParams(new ViewGroup.LayoutParams(50, 50));
				l = new CheckableLayout(MainActivity.this);
				l.setLayoutParams(new GridView.LayoutParams(
						GridView.LayoutParams.WRAP_CONTENT,
						GridView.LayoutParams.WRAP_CONTENT));
				l.addView(i);
			} else {
				l = (CheckableLayout) convertView;
				i = (ImageView) l.getChildAt(0);
			}

			ResolveInfo info = mApps.get(position);
			i.setImageDrawable(info.activityInfo.loadIcon(getPackageManager()));

			return l;
		}

		public final int getCount() {
			return mApps.size();
		}

		public final Object getItem(int position) {
			return mApps.get(position);
		}

		public final long getItemId(int position) {
			return position;
		}
	}

	public class CheckableLayout extends FrameLayout implements Checkable {
		private boolean mChecked;

		public CheckableLayout(Context context) {
			super(context);
		}

		@SuppressWarnings("deprecation")
		public void setChecked(boolean checked) {
			mChecked = checked;
			setBackgroundDrawable(checked ? getResources().getDrawable(
					R.drawable.blue) : null);
		}

		public boolean isChecked() {
			return mChecked;
		}

		public void toggle() {
			setChecked(!mChecked);
		}

	}

	public class MultiChoiceModeListener implements
			GridView.MultiChoiceModeListener {
		public boolean onCreateActionMode(ActionMode mode, Menu menu) {
			mode.setTitle("Select Items");
			mode.setSubtitle("One item selected");
			return true;
		}

		public boolean onPrepareActionMode(ActionMode mode, Menu menu) {
			return true;
		}

		public boolean onActionItemClicked(ActionMode mode, MenuItem item) {
			return true;
		}

		public void onDestroyActionMode(ActionMode mode) {
		}

		public void onItemCheckedStateChanged(ActionMode mode, int position,
				long id, boolean checked) {
			int selectCount = mGrid.getCheckedItemCount();
			switch (selectCount) {
			case 1:
				mode.setSubtitle("One item selected");
				break;
			default:
				mode.setSubtitle("" + selectCount + " items selected");
				break;
			}
		}

	}
}

You don’t have have to change anything in the manifest for this to work.
Now go on and run it.

You can download the complete sample code for the above post from here.

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How to load a spinner with values from SQlite Database in android?

Here is a simple example showing how to load a database values in a spinner in android.

Spinner from SQLite

OK we will start.

This is the layout for the spinner row.
spinner_row.xml

<?xml version="1.0" encoding="utf-8"?>
<TextView xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation     =      "vertical"
    android:id="@+id/tv"
    android:layout_margin="10dp">   
</TextView>

This is the layout for the interface.

activity_main.xml

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical" >

    <TextView
        android:id="@+id/tv"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_margin="10dp"
        android:textStyle="bold"
        android:text="Load DB values into Spinner"
         >
    </TextView>

    <Spinner
        android:id="@+id/spinner1"
        android:layout_below="@+id/tv"
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:layout_alignParentLeft="true"
        android:layout_alignParentTop="true" />

</LinearLayout>

Now this is the MainActivity.java file that uses the spinner and the database.

package com.coderzheaven.loadspinnerfromdb;

import   java  .util  .ArrayList;

import android.app.Activity;
import android.content.Context;
import android.database.Cursor;
import android.database.sqlite.SQLiteDatabase;
import android.os.Bundle;
import android.widget.ArrayAdapter;
import android.widget.Spinner;
import android.widget.Toast;

public class MainActivity extends Activity {

	SQLiteDatabase mydb;
	private   static String DBNAME = "PERSONS.db";
	private static String TABLE = "MY_TABLE";

	@Override
	public void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		setContentView(R.layout.activity_main);

		createTable();
		insertIntoTable();

		ArrayList<String> my_array = new ArrayList<String>();
		my_array = getTableValues();

		Spinner My_spinner = (Spinner) findViewById(R.id.spinner1);
		ArrayAdapter my_Adapter = new ArrayAdapter(this, R.layout.spinner_row,
				my_array);
		My_spinner.setAdapter(my_Adapter);
	}

	// CREATE TABLE IF NOT EXISTS
	public void createTable() {
		try {
			mydb = openOrCreateDatabase(DBNAME, Context.MODE_PRIVATE, null);
			mydb.execSQL("CREATE TABLE IF  NOT EXISTS " + TABLE
					+ " (ID INTEGER PRIMARY KEY, NAME TEXT, PLACE TEXT);");
			mydb.close();
		} catch (Exception e) {
			Toast.makeText(getApplicationContext(), "Error in creating table",
					Toast.LENGTH_LONG);
		}
	}

	// THIS FUNCTION INSERTS DATA TO THE DATABASE
	public void insertIntoTable() {
		try {
			mydb = openOrCreateDatabase(DBNAME, Context.MODE_PRIVATE, null);
			mydb.execSQL("INSERT INTO " + TABLE
					+ "(NAME, PLACE) VALUES('CODERZHEAVEN','GREAT INDIA')");
			mydb.execSQL("INSERT INTO " + TABLE
					+ "(NAME, PLACE) VALUES('ANTHONY','USA')");
			mydb.execSQL("INSERT INTO " + TABLE
					+ "(NAME, PLACE) VALUES('SHUING','JAPAN')");
			mydb.execSQL("INSERT INTO " + TABLE
					+ "(NAME, PLACE) VALUES('JAMES','INDIA')");
			mydb.execSQL("INSERT INTO " + TABLE
					+ "(NAME, PLACE) VALUES('SOORYA','INDIA')");
			mydb.execSQL("INSERT INTO " + TABLE
					+ "(NAME, PLACE) VALUES('MALIK','INDIA')");
			mydb.close();
		} catch (Exception e) {
			Toast.makeText(getApplicationContext(),
					"Error in inserting into table", Toast.LENGTH_LONG);
		}
	}

	// THIS FUNCTION SHOWS DATA FROM THE DATABASE
	public ArrayList<String> getTableValues() {

		ArrayList<String> my_array = new ArrayList<String>();
		try {
			mydb = openOrCreateDatabase(DBNAME, Context.MODE_PRIVATE, null);
			Cursor allrows = mydb.rawQuery("SELECT * FROM " + TABLE, null);
			System.out.println("COUNT : " + allrows.getCount());

			if (allrows.moveToFirst()) {
				do {

					String ID = allrows.getString(0);
					String NAME = allrows.getString(1);
					String PLACE = allrows.getString(2);
					my_array.add(NAME);

				} while (allrows.moveToNext());
			}
			allrows.close();
			mydb.close();
		} catch (Exception e) {
			Toast.makeText(getApplicationContext(), "Error encountered.",
					Toast.LENGTH_LONG);
		}
		return my_array;
	}

}

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Note : Please remove the “span” tags from the post when you copy it.

Download the complete source code for this example from here.

How to read and write files to SDCARD and application SandBox in Android – A complete example?

Here is a complete example of How to read and write files to SDCARD and application SandBox in Android.

First create a new project and inside the mainActivity paste this code.

package com.coderzheaven.filesexample;

import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
import android.widget.Toast;

public class MainActivity extends Activity implements OnClickListener {

	EditText edittext;
	Button b1, b2, b3, b4;
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        
        edittext = (EditText)findViewById(R.id.ed);
        edittext.setLines(10);
        b1 = (Button)findViewById(R.id.button1);
        b2 = (Button)findViewById(R.id.button2);
        b3 = (Button)findViewById(R.id.button3);
        b4 = (Button)findViewById(R.id.button4);
        
        b1.setOnClickListener(this);
        b2.setOnClickListener(this);
        b3.setOnClickListener(this);
        b4.setOnClickListener(this);        
        
    }
	@Override
	public void onClick(View v) {
		int id = v.getId();
		MyFile file = new MyFile(v.getContext());
		
		switch(id){
			case R.id.button1:
				if(!edittext.getText().toString().trim().equals("")){
					file.writeToSD(edittext.getText().toString());
				}else{
					Toast.makeText(v.getContext(), "Please enter some contents for the file", Toast.LENGTH_LONG).show();
				}
				break;
				
			case R.id.button2:
				edittext.setText(file.readFromSD());
				break;
			
			case R.id.button3:
				if(!edittext.getText().toString().trim().equals("")){
					file.writeToSandBox(edittext.getText().toString());
				}else{
					Toast.makeText(v.getContext(), "Please enter some contents for the file", Toast.LENGTH_LONG).show();
				}
				break;
				
			case R.id.button4:
				edittext.setText(file.readFromSandBox());
				break;
		}
		
		
		
	}

}

Now create another class named MyFile.java and copy this code into it.

package com.coderzheaven.filesexample;

import java.io. BufferedReader;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.FileReader;
import java.io.FileWriter;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;

import android.annotation.SuppressLint;
import android.content.Context;
import android.os.Environment;
import android.util.Log;

public class MyFile {

	String TAG = "MyFile";
	Context context;
	public MyFile(Context context){
		this.context = context;
	}
	
	public Boolean writeToSD(String text){
		Boolean write_successful = false;
		 File root=null;  
	        try {  
	            // check for SDcard   
	            root = Environment.getExternalStorageDirectory();  
	            Log.i(TAG,"path.." +root.getAbsolutePath());  
	  
	            //check sdcard permission  
	            if (root.canWrite()){  
	                File fileDir = new File(root.getAbsolutePath());  
	                fileDir.mkdirs();  
	  
	                File file= new File(fileDir, "samplefile.txt");  
	                FileWriter filewriter = new FileWriter(file);  
	                BufferedWriter out = new BufferedWriter(filewriter);  
	                out.write(text);  
	                out.close();  
	                write_successful = true;
	            }  
	        } catch (IOException e) {  
	            Log.e("ERROR:---", "Could not write file to SDCard" + e.getMessage());  
	            write_successful = false;
	        }  
		return write_successful;
	}
	
	public String readFromSD(){
		File sdcard = Environment.getExternalStorageDirectory();
		File file = new File(sdcard,"samplefile.txt");
		StringBuilder text = new StringBuilder();
		try {
		    BufferedReader br = new BufferedReader(new FileReader(file));
		    String line;
		    while ((line = br.readLine()) != null) {
		        text.append(line);
		        text.append('\n');
		    }
		}
		catch (IOException e) {
		}
		return text.toString();
	}

	@SuppressLint("WorldReadableFiles")
	@SuppressWarnings("static-access")
	public Boolean writeToSandBox(String text){
		Boolean write_successful = false;
		try{
			FileOutputStream fOut = context.openFileOutput("samplefile.txt",
					context.MODE_WORLD_READABLE);
			OutputStreamWriter osw = new OutputStreamWriter(fOut); 
			osw.write(text);
			osw.flush();
			osw.close();
		}catch(Exception e){
			write_successful = false;
		}
		return write_successful;
	}
	public String readFromSandBox(){
		String str ="";
		String new_str = "";
		try{
			FileInputStream fIn = context.openFileInput("samplefile.txt");
            InputStreamReader isr = new InputStreamReader(fIn);
            BufferedReader br=new BufferedReader(isr);
           
			while((str=br.readLine())!=null)
            {
				new_str +=str;
				System.out.println(new_str);
            }            
		}catch(Exception e)
		{			
		}
		return new_str;
	}
}

Now the layout for the xml file.

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:id="@+id/LinearLayout1"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    android:orientation="vertical" >

    <EditText
        android:id="@+id/ed"
        android:layout_width="fill_parent" 
        android:layout_height="fill_parent"
		android:lines="5" android:gravity="top|left" android:inputType="textMultiLine"
		android:scrollHorizontally="false" 
		android:minWidth="10.0dip"
		android:maxWidth="5.0dip"
        android:layout_weight="1"/>


    <Button
        android:id="@+id/button1"
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:text="Write File to SDCARD" />
    
    <Button
        android:id="@+id/button2"
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:text="Read File from SDCARD" />
    
    <Button
        android:id="@+id/button3"
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:text="Write File to Application SandBox" />
    
    <Button
        android:id="@+id/button4"
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:text="Read File from Application SandBox" />

</LinearLayout>

Note you should give this permission in the AndroidManifest file.

<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>

OK Done. Now run the project.

To view the files

1. To see the SDCARD
Open File explorer -> expand sdcard (or mnt/sdcard).
2. To see the Application SANDBOX
Open File explorer -> expand data/data/your_package_name/files.

Files Example

Download
.

Please leave your valuable comments on this post.

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How to send email from Android Emulator?

Hello all…

Emailing may be a basic requirement in many of our applications. So I am showing you how to send email from your emulator in android.

For that you have to configure an email client in the emulator.

Follow these steps to configure an email client in the android emulator.

Send Mail in Android Emulator

Send Mail in Android Emulator

Send Mail in Android Emulator

Send Mail in Android Emulator

Send Mail in Android Emulator

Send Mail in Android Emulator

Send Mail in Android Emulator

Send Mail in Android Emulator

OK Now you are ready to send email from your emulator.

Check this post to find how to send an email from Andriod programatically.

http://www.coderzheaven.com/2011/05/16/send-email-from-and-android-application-programatically/

Please leave your valuable comments on this post.

How to download a file from a remote site in android? – Another simple example – Method -3

Hello all …….

I have shown many examples on how to download and upload files in android through this site.

These are other methods for downloadign a file in android.

1. How to Download an image in ANDROID programatically?
2. How to download a file to your android device from a remote server with a custom progressbar showing progress?

I have shown four methods to upload an image to a server.
Check these posts to refer this.

1. Uploading audio, video or image files from Android to server
2. How to Upload Multiple files in one request along with other string parameters in android?
3. ANDROID – Upload an image to a server.
4. How to upload an image from Android device to server? – Method 4

This is yet another example on how to do download a file.

So this is the java code that downloads the file.

package com.coderzheaven.pack;

import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.net.URL;
import java.net.URLConnection;

import android.app.Activity;
import android.app.ProgressDialog;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;

public class DownloadFileDemo extends Activity {
	
	String dwnload_file_path = "http://coderzheaven.com/sample_folder/sample_file.png";
	String dest_file_path = "/sdcard/dwnloaded_file.png";
	Button b1;
	ProgressDialog dialog = null;
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        
        b1 = (Button)findViewById(R.id.Button01);
        b1.setOnClickListener(new OnClickListener() {
			@Override
			public void onClick(View v) {
				
				dialog = ProgressDialog.show(DownloadFileDemo.this, "", "Downloading file...", true);
				 new Thread(new Runnable() {
			            public void run() {
			            	 downloadFile(dwnload_file_path, dest_file_path);
			            }
			          }).start();				
			}
		});
    }
    
    public void downloadFile(String url, String dest_file_path) {
    	  try {
    		  File dest_file = new File(dest_file_path);
    	      URL u = new URL(url);
    	      URLConnection conn = u.openConnection();
    	      int contentLength = conn.getContentLength();

    	      DataInputStream stream = new DataInputStream(u.openStream());

	          byte[] buffer = new byte[contentLength];
	          stream.readFully(buffer);
	          stream.close();

	          DataOutputStream fos = new DataOutputStream(new FileOutputStream(dest_file));
	          fos.write(buffer);
	          fos.flush();
	          fos.close();
	          hideProgressIndicator();
	          
    	  } catch(FileNotFoundException e) {
    		  hideProgressIndicator();
    	      return; 
    	  } catch (IOException e) {
    		  hideProgressIndicator();
    	      return; 
    	  }
    }
    
    void hideProgressIndicator(){
    	runOnUiThread(new Runnable() {
		    public void run() {
		    	dialog.dismiss();
		    }
		});  
    }
}

This is the xml file that contains the button.

main.xml

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    >
<TextView  
    android:layout_width="fill_parent" 
    android:layout_height="wrap_content" 
    android:text="File Download Demo from Coderzheaven \n\nFile to download : http://coderzheaven.com/sample_folder/sample_file.png \n\nSaved Path : sdcard/\n"
    />
<Button 
	android:text="Download File" 
	android:id="@+id/Button01" 
	android:layout_width="wrap_content" 
	android:layout_height="wrap_content">
</Button>
</LinearLayout>

Note : Please add these two permissions in the AndroidManifest.xml

  <uses-permission android:name="android.permission.INTERNET"/>    
   <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>

download file android

download file android

Please leave your comments and also share this post if you like it.

How to download a file to your android device from a remote server with a custom progressbar showing progress?

Actually this is really simple.

I have already posted an example for how to download a file in this post.

How to Download an image in ANDROID programatically?

This is another one little different with a progressbar included.

Previously I have shown three other methods to upload files to a server.
Check these posts to refer this.

1. Uploading audio, video or image files from Android to server
2. How to Upload Multiple files in one request along with other string parameters in android?
3. ANDROID – Upload an image to a server.

OK We will start now.
This is the file we are going to download.

http://coderzheaven.com/sample_folder/sample_file.png

First we will create a simple layout with a button that will download a file on it’s onClick event.

This is the contents of main.xml

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    >
<TextView  
	android:id="@+id/tv1"
    android:layout_width="fill_parent" 
    android:layout_height="wrap_content" 
    android:text="Downloading File with ProgressBar Demo From Coderzheaven"
    />
<Button 
	android:id="@+id/b1"
    android:layout_width="wrap_content" 
    android:layout_height="wrap_content" 
    android:text="Download File"
    android:onClick="downloadFile"
    />
</LinearLayout>

download a file to your android device from a remote server with a custom progressbar showing progress

Now we will write the java code to download the file.
Copy this code to your main java file. My file is named “DownloadFileDemo1.java”.

package com.coderzheaven.pack;

import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.HttpURLConnection;
import java.net.MalformedURLException;
import java.net.URL;

import android.app.Activity;
import android.app.Dialog;
import android.os.Bundle;
import android.os.Environment;
import android.view.View;
import android.view.Window;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.ProgressBar;
import android.widget.TextView;
import android.widget.Toast;

public class DownloadFileDemo1 extends Activity {
	
    ProgressBar pb;
    Dialog dialog;
    int downloadedSize = 0;
    int totalSize = 0;
    TextView cur_val;
    String dwnload_file_path = "http://coderzheaven.com/sample_folder/sample_file.png";
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
      
        Button b = (Button) findViewById(R.id.b1);
        b.setOnClickListener(new OnClickListener() {
			@Override
			public void onClick(View v) {
				 showProgress(dwnload_file_path);
			        
			        new Thread(new Runnable() {
			            public void run() {
			            	 downloadFile();
			            }
			          }).start();
			}
		});
    }
  	    
    void downloadFile(){
    	
    	try {
    		URL url = new URL(dwnload_file_path);
    		HttpURLConnection urlConnection = (HttpURLConnection) url.openConnection();

    		urlConnection.setRequestMethod("GET");
    		urlConnection.setDoOutput(true);

    		//connect
    		urlConnection.connect();

    		//set the path where we want to save the file    		
    		File SDCardRoot = Environment.getExternalStorageDirectory(); 
    		//create a new file, to save the downloaded file 
    		File file = new File(SDCardRoot,"downloaded_file.png");
 
    		FileOutputStream fileOutput = new FileOutputStream(file);

    		//Stream used for reading the data from the internet
    		InputStream inputStream = urlConnection.getInputStream();

    		//this is the total size of the file which we are downloading
    		totalSize = urlConnection.getContentLength();

    		runOnUiThread(new Runnable() {
			    public void run() {
			    	pb.setMax(totalSize);
			    }			    
			});
    		
    		//create a buffer...
    		byte[] buffer = new byte[1024];
    		int bufferLength = 0;

    		while ( (bufferLength = inputStream.read(buffer)) > 0 ) {
    			fileOutput.write(buffer, 0, bufferLength);
    			downloadedSize += bufferLength;
    			// update the progressbar //
    			runOnUiThread(new Runnable() {
    			    public void run() {
    			    	pb.setProgress(downloadedSize);
    			    	float per = ((float)downloadedSize/totalSize) * 100;
    			    	cur_val.setText("Downloaded " + downloadedSize + "KB / " + totalSize + "KB (" + (int)per + "%)" );
    			    }
    			});
    		}
    		//close the output stream when complete //
    		fileOutput.close();
    		runOnUiThread(new Runnable() {
			    public void run() {
			    	// pb.dismiss(); // if you want close it..
			    }
			});    		
    	
    	} catch (final MalformedURLException e) {
    		showError("Error : MalformedURLException " + e);  		
    		e.printStackTrace();
    	} catch (final IOException e) {
    		showError("Error : IOException " + e);  		
    		e.printStackTrace();
    	}
    	catch (final Exception e) {
    		showError("Error : Please check your internet connection " + e);
    	}    	
    }
    
    void showError(final String err){
    	runOnUiThread(new Runnable() {
		    public void run() {
		    	Toast.makeText(DownloadFileDemo1.this, err, Toast.LENGTH_LONG).show();
		    }
		});
    }
    
    void showProgress(String file_path){
    	dialog = new Dialog(DownloadFileDemo1.this);
    	dialog.requestWindowFeature(Window.FEATURE_NO_TITLE);
    	dialog.setContentView(R.layout.myprogressdialog);
    	dialog.setTitle("Download Progress");

    	TextView text = (TextView) dialog.findViewById(R.id.tv1);
    	text.setText("Downloading file from ... " + file_path);
    	cur_val = (TextView) dialog.findViewById(R.id.cur_pg_tv);
    	cur_val.setText("Starting download...");
    	dialog.show();
    	
    	pb = (ProgressBar)dialog.findViewById(R.id.progress_bar);
    	pb.setProgress(0);
    	pb.setProgressDrawable(getResources().getDrawable(R.drawable.green_progress));  
    }
}

OK now we have to make a layout for the progressdialog since it is a custom one.

create a new xml file inside res/layout folder and name it myprogressdialog.xml and copy this code into it.

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
              android:id="@+id/layout_root"
              android:orientation="vertical"
              android:layout_width="fill_parent"
              android:layout_height="fill_parent"
              android:padding="10dp"
              >
    
    <TextView 
    	android:id="@+id/tv1"
      	android:layout_width="wrap_content"
      	android:layout_height="wrap_content"
      	android:textColor="#FFF"
      	android:text="hello"
      	android:textStyle="bold"  
    />
       
    <TextView 
    	android:id="@+id/cur_pg_tv"
      	android:layout_width="wrap_content"
      	android:layout_height="wrap_content"
      	android:textColor="#0F0"
      	android:text="hello"
      	android:layout_marginTop="5dp"
      	android:textStyle="bold|italic"    />       
    <ProgressBar   
		android:id="@+id/progress_bar"  
		android:layout_width="fill_parent"  
		android:layout_height="wrap_content"  
		android:progress="0"  
		android:layout_marginTop="5dp"
		android:layout_marginBottom="10dp"
		style="?android:attr/progressBarStyleHorizontal"  
		android:maxHeight="10dip"  
		android:minHeight="10dip"  
	/>  
	
</LinearLayout>

Now create a new file inside res/drawable folder and name it “green_progress.xml” and copy this code into it.
This xml is used for giving a green color to the progressbar.

<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">

<item android:id="@android:id/background">
    <shape>
        <corners android:radius="5dip" />
        <gradient
                android:startColor="#ff9d9e9d"
                android:centerColor="#ff5a5d5a"
                android:centerY="0.75"
                android:endColor="#ff747674"
                android:angle="270"
        />
    </shape>
</item>
<item
    android:id="@android:id/progress">
    <clip>
        <shape>
            <corners
                android:radius="5dip" />
            <gradient
                	android:startColor="@color/greenStart"
                    android:centerColor="@color/greenMid"
                    android:centerY="0.75"
                    android:endColor="@color/greenEnd"
                    android:angle="270"
            />
        </shape>
    </clip>
</item>
</layer-list>

OK now we have customized the progressbar.

This line sets the progressbar to green color.

pb.setProgressDrawable(getResources().getDrawable(R.drawable.green_progress));

The showProgress() method inside the java code will invoke the custom progressbar.

Now the main thing..
Dont forget to add the permissions to the manifest file.

These two are the permissions we need .


This is the AndroidManifest file for this example.

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
      package="com.coderzheaven.pack"
      android:versionCode="1"
      android:versionName="1.0">
      
    <uses-permission android:name="android.permission.INTERNET" />
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
    
    <application android:icon="@drawable/icon" android:label="@string/app_name">
        <activity android:name=".DownloadFileDemo1"
                  android:label="@string/app_name">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>
</manifest> 

download a file to your android device from a remote server with a custom progressbar showing progress

download a file to your android device from a remote server with a custom progressbar showing progress

download a file to your android device from a remote server with a custom progressbar showing progress

The file will be downloaded to the sdcard root. Please go to the DDMS perpective and open the File Explorer and expand the SDCARD to see the downloaded file.

Check the screen shot..

download a file to your android device from a remote server with a custom progressbar showing progress

Download.

How to upload an image from Android device to server? – Method 4

Hello all….

This post is also about uploading an image to server from your android device.
Previously I have shown three other methods to upload an image to a server.
Check these posts to refer this.

1. Uploading audio, video or image files from Android to server
2. How to Upload Multiple files in one request along with other string parameters in android?
3. ANDROID – Upload an image to a server.

These are for downloading files from the server.

1. How to Download an image in ANDROID programatically?
2. How to download a file to your android device from a remote server with a custom progressbar showing progress?

Now we will see another method.

Before that I will show my sdcard contents. I have some images in my sdcard of which I am uploading one.
check this post to how to put files inside your emulator or device from eclipse.
How to add files like images inside your emulator in ANDROID?

First create a fresh project and name it “UploadImageDemo”.

Now this the layout file I am using for the main activity. (main.xml).
This contains a button which onclick will upload the file.

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    >
	<Button  
	    android:layout_width="fill_parent" 
	    android:layout_height="wrap_content" 
	    android:text="Upload File"
	    android:id="@+id/but"
    />
    
	<TextView  
	    android:layout_width="fill_parent" 
	    android:layout_height="wrap_content" 
	    android:text="@string/hello"
	    android:id="@+id/tv"
	    android:textColor="#00FF00"
	    android:textStyle="bold"
    />
 </LinearLayout>

Now the java code.
UploadImageDemo.java

package com.coderzheaven.pack;

import java.io.DataOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.net.HttpURLConnection;
import java.net.MalformedURLException;
import java.net.URL;
import android.app.Activity;
import android.app.ProgressDialog;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.TextView;
import android.widget.Toast;

public class UploadImageDemo extends Activity {
   
	TextView tv;
	Button b;
	int serverResponseCode = 0;
	ProgressDialog dialog = null;
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        
        b = (Button)findViewById(R.id.but);
        tv = (TextView)findViewById(R.id.tv);
        tv.setText("Uploading file path :- '/sdcard/android_1.png'");
        
        b.setOnClickListener(new OnClickListener() {			
			@Override
			public void onClick(View v) {
				dialog = ProgressDialog.show(UploadImageDemo.this, "", "Uploading file...", true);
				 new Thread(new Runnable() {
					    public void run() {
					    	 runOnUiThread(new Runnable() {
				    			    public void run() {
				    			    	tv.setText("uploading started.....");
				    			    }
				    			});					     
					   	 int response= uploadFile("/sdcard/android_1.png");
				         System.out.println("RES : " + response);					      
					    }
					  }).start();		 
				}
		});
    }
    
    public int uploadFile(String sourceFileUri) {
    	  String upLoadServerUri = "http://10.0.2.2/upload_test/upload_media_test.php";
    	  String fileName = sourceFileUri;

    	  HttpURLConnection conn = null;
    	  DataOutputStream dos = null;  
    	  String lineEnd = "\r\n";
    	  String twoHyphens = "--";
    	  String boundary = "*****";
    	  int bytesRead, bytesAvailable, bufferSize;
    	  byte[] buffer;
    	  int maxBufferSize = 1 * 1024 * 1024; 
    	  File sourceFile = new File(sourceFileUri); 
    	  if (!sourceFile.isFile()) {
    	   Log.e("uploadFile", "Source File Does not exist");
    	   return 0;
    	  }
	    	  try { // open a URL connection to the Servlet
	    	   FileInputStream fileInputStream = new FileInputStream(sourceFile);
	    	   URL url = new URL(upLoadServerUri);
	    	   conn = (HttpURLConnection) url.openConnection(); // Open a HTTP  connection to  the URL
	    	   conn.setDoInput(true); // Allow Inputs
	    	   conn.setDoOutput(true); // Allow Outputs
	    	   conn.setUseCaches(false); // Don't use a Cached Copy
	    	   conn.setRequestMethod("POST");
	    	   conn.setRequestProperty("Connection", "Keep-Alive");
	    	   conn.setRequestProperty("ENCTYPE", "multipart/form-data");
	    	   conn.setRequestProperty("Content-Type", "multipart/form-data;boundary=" + boundary);
	    	   conn.setRequestProperty("uploaded_file", fileName); 
	    	   dos = new DataOutputStream(conn.getOutputStream());
	
	    	   dos.writeBytes(twoHyphens + boundary + lineEnd); 
	    	   dos.writeBytes("Content-Disposition: form-data; name=\"uploaded_file\";filename=\""+ fileName + "\"" + lineEnd);
	    	   dos.writeBytes(lineEnd);
	
	    	   bytesAvailable = fileInputStream.available(); // create a buffer of  maximum size
	
	    	   bufferSize = Math.min(bytesAvailable, maxBufferSize);
	    	   buffer = new byte[bufferSize];
	
	    	   // read file and write it into form...
	    	   bytesRead = fileInputStream.read(buffer, 0, bufferSize);  
	    	    
	    	   while (bytesRead > 0) {
	    	     dos.write(buffer, 0, bufferSize);
	    	     bytesAvailable = fileInputStream.available();
	    	     bufferSize = Math.min(bytesAvailable, maxBufferSize);
	    	     bytesRead = fileInputStream.read(buffer, 0, bufferSize);	    	    
	    	    }
	
	    	   // send multipart form data necesssary after file data...
	    	   dos.writeBytes(lineEnd);
	    	   dos.writeBytes(twoHyphens + boundary + twoHyphens + lineEnd);
	
	    	   // Responses from the server (code and message)
	    	   serverResponseCode = conn.getResponseCode();
	    	   String serverResponseMessage = conn.getResponseMessage();
	    	   
	    	   Log.i("uploadFile", "HTTP Response is : " + serverResponseMessage + ": " + serverResponseCode);
	    	   if(serverResponseCode == 200){
	    		   runOnUiThread(new Runnable() {
	    			    public void run() {
	    			    	tv.setText("File Upload Completed.");
	    			    	Toast.makeText(UploadImageDemo.this, "File Upload Complete.", Toast.LENGTH_SHORT).show();
	    			    }
	    			});	    		   
	    	   }	
	    	  
	    	   //close the streams //
	    	   fileInputStream.close();
	    	   dos.flush();
	    	   dos.close();
	    	   
	      } catch (MalformedURLException ex) {  
	    	  dialog.dismiss();  
	    	  ex.printStackTrace();
	    	  Toast.makeText(UploadImageDemo.this, "MalformedURLException", Toast.LENGTH_SHORT).show();
	    	  Log.e("Upload file to server", "error: " + ex.getMessage(), ex);  
    	  } catch (Exception e) {
    		  dialog.dismiss();  
    		  e.printStackTrace();
    		  Toast.makeText(UploadImageDemo.this, "Exception : " + e.getMessage(), Toast.LENGTH_SHORT).show();
    		  Log.e("Upload file to server Exception", "Exception : " + e.getMessage(), e);  
    	  }
    	  dialog.dismiss();    	  
    	  return serverResponseCode;  
    	 } 
}

This is the manifest file.
Make sure to add the internet permission in the AndroidManifest.xml

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
      package="com.coderzheaven.pack"
      android:versionCode="1"
      android:versionName="1.0">
      
    <uses-permission android:name="android.permission.INTERNET"/>    
    
    <application android:icon="@drawable/icon" android:label="@string/app_name">
        <activity android:name=".UploadImageDemo"
                  android:label="@string/app_name">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>
</manifest> 

OK Our Android part is over.

Now we will go to the server part.
I am using xampp in Windows. So my code goes to the htdocs folder inside my xampp folder.
ie. I am working on localhost, however you can replace the url with your own server name.
Inside the htdocs folder create a folder named “upload_test” and inside that create a file named “upload_media_test.php” and copy this code into it.

So the path is like this.

C:/xampp/htdocs/upload_test/upload_media_test.php.

<?php
$target_path1 = "uploads/";
/* Add the original filename to our target path.
Result is "uploads/filename.extension" */
$target_path1 = $target_path1 . basename( $_FILES['uploaded_file']['name']);
if(move_uploaded_file($_FILES['uploaded_file']['tmp_name'], $target_path1)) {
    echo "The first file ".  basename( $_FILES['uploaded_file']['name']).
    " has been uploaded.";
} else{
    echo "There was an error uploading the file, please try again!";
    echo "filename: " .  basename( $_FILES['uploaded_file']['name']);
    echo "target_path: " .$target_path1;
}
?>


I am uploading the file into a folder named “uploads” which is in the same directory as the above php code.
So please create a “uploads” folder before running this code.

Also before running this code make sure that
1. Your server is running.
2. Your serverpath is correct.
3. The folder has correct write permissions.
4. You have the file to upload the file in the sdcard.
check this post to how to put files inside your emulator or device from eclipse.
How to add files like images inside your emulator in ANDROID?

OK now run the application and check the upload directory.
If the server response the ’200′, your file has been uploaded.


Please leave your valuable comments on this post.

Working with SQLite databases through command Line in android.

Hello all,
In todays tutorial I will show you how to work with sqlite databases in android through command line.

Advantages
1. You can browse any number of databases.
2. You can write any queries and execute.

First go through these tutorials to get a glance of how to work with sqlite databases in android.
1. http://coderzheaven.com/2011/04/sqlitemanager-plugin-for-eclipse/
2. http://coderzheaven.com/2011/04/using-sqlite-in-android-a-really-simple-example/
3. http://coderzheaven.com/2011/02/working-with-sqlite-database-in-android/

After going through these tutorials you will get to know these.
1. How to create an SQLite database.?
2. Where to locate the database file in your device or emulator?
3. How to browse the database using the plugin I provided in this example(http://coderzheaven.com/2011/04/sqlitemanager-plugin-for-eclipse/
)?

I am using the sqlite database that I created using this example
http://coderzheaven.com/2012/01/how-to-save-score-in-android-cocos2d/

Now open the command prompt or terminal and type

adb -s emulator-5554 shell

now type the path of your sqlite database like this.

sqlite3 /data/data/com.coderzheaven.pack/databases/mytest.db

check the screenshot for example

Now look at the screenshot for how am I navigating through the tables and selecting and inserting values to the table creating new tables etc.
Click and enlarge the image to see it.


You can exit the shell by typing ‘ ctrl+d’ twice.

This is the path of my database file
/data/data/com.coderzheaven.pack/databases/mytest.db

Which you can see by opening the file explorer from the window menu and expanding your package folder.(check this example for a screenshot of how to see the database http://coderzheaven.com/2012/01/how-to-save-score-in-android-cocos2d/)

Now about the SQLite database file.
Here I have three tables my_table, temp_table and test_table.
I am executing different commands to manipulate these tables.
The results are appearing just after the command

Please leave your valuable comments on this post.
Also +1 this post to share it to others if you liked it.

Controlling android emulator with keypad.

Emulator Keyboard Mapping

The table below summarizes the mappings between the emulator keys and and the keys of your keyboard.

Emulated Device Key Keyboard Key
Home HOME
Menu (left softkey) F2 or Page-up button
Star (right softkey) Shift-F2 or Page Down
Back ESC
Call/dial button F3
Hangup/end call button F4
Search F5
Power button F7
Audio volume up button KEYPAD_PLUS, Ctrl-5
Audio volume down button KEYPAD_MINUS, Ctrl-F6
Camera button Ctrl-KEYPAD_5, Ctrl-F3
Switch to previous layout orientation (for example, portrait, landscape) KEYPAD_7, Ctrl-F11
Switch to next layout orientation (for example, portrait, landscape) KEYPAD_9, Ctrl-F12
Toggle cell networking on/off F8
Toggle code profiling F9 (only with -trace startup option)
Toggle fullscreen mode Alt-Enter
Toggle trackball mode F6
Enter trackball mode temporarily (while key is pressed) Delete
DPad left/up/right/down KEYPAD_4/8/6/2
DPad center click KEYPAD_5
Onion alpha increase/decrease KEYPAD_MULTIPLY(*) / KEYPAD_DIVIDE(/)

How to install an APK into your device or emulator through command prompt or shell.

In this post I will show you how to install an apk on to the emulator or the device through the shell or command prompt.
Before experimenting with this post I assume that you have these done

1. Installed the Android SDK.
2. Added the adb path to the environment path.

This is how you add the path to the environment variable.

On Linux, edit your ~/.bash_profile or ~/.bashrc file. Look for a line that sets the PATH environment variable and add the full path to your $SDK_ROOT/tools to it. If you don’t see a line setting the path, you can add one:

export PATH=${PATH}: On a Mac, look in your home directory for .bash_profile and proceed as for Linux. You can create the .bash_profile, if you haven’t already set one up on your machine.
On Windows, right click on My Computer, and select Properties. Under the Advanced tab, hit the Environment Variables button, and in the dialog that comes up, double-click on Path under System Variables, and add the full path to the tools/ directory under $SDK_ROOT to it.

Now In windows Go to command prompt and type

C: adb devices

if you have correctly set your path then your android devices will be listed here.

then copy your apk to the C: directory and issue this command

C:adb install your_apk.apk

Take a look at the screenshot. Here I am installing CreateTable.apk that is located in the C: directory.

Install the APK onto emulator.

Install the APK onto emulator or device

How to Upload Multiple files in one request along with other string parameters in android?

Hello everyone,

I have shown two methods to upload files in android.
In today’s tutorial I will show another simple method to upload files. With this method you can upload multiple files in one request + you can send your own string parameters with them.

Here is another method on working with uploading of images.
How to upload an image from Android device to server? – Method 4

These are the things to do after creating the project.
1. You have to include two libraries in the your project build path(Download these libraries from here apache-mime4j-0.6.jar and httpmime-4.0.1.jar).
2. Add these libraries to the project build path.
3. Here you can see the the other things you need to remember while connecting to a server.

Refer the image

Note : I am working here on the local system as server. So I have used the server domain name as 10.0.2.2. Please change this according to your need.

OK Now open your main java file and copy this code into it.

package pack.coderzheaven;

import java.io.File;
import org.apache.http.HttpEntity;
import org.apache.http.HttpResponse;
import org.apache.http.client.HttpClient;
import org.apache.http.client.methods.HttpPost;
import org.apache.http.entity.mime.MultipartEntity;
import org.apache.http.entity.mime.content.FileBody;
import org.apache.http.entity.mime.content.StringBody;
import org.apache.http.impl.client.DefaultHttpClient;
import org.apache.http.util.EntityUtils;
import android.app.Activity;
import android.app.ProgressDialog;
import android.content.Intent;
import android.database.Cursor;
import android.graphics.Color;
import android.net.Uri;
import android.os.Bundle;
import android.provider.MediaStore;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.TextView;
import android.widget.Toast;

public class FileUploadTest extends Activity {

	private static final int SELECT_FILE1 = 1;
	private static final int SELECT_FILE2 = 2;
	String selectedPath1 = "NONE";
	String selectedPath2 = "NONE";
	TextView tv, res;
	ProgressDialog progressDialog;
	Button b1,b2,b3;
	HttpEntity resEntity;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        tv = (TextView)findViewById(R.id.tv);
        res = (TextView)findViewById(R.id.res);
        tv.setText(tv.getText() + selectedPath1 + "," + selectedPath2);
        b1 = (Button)findViewById(R.id.Button01);
        b2 = (Button)findViewById(R.id.Button02);
        b3 = (Button)findViewById(R.id.upload);
        b1.setOnClickListener(new OnClickListener() {
			@Override
			public void onClick(View v) {
				openGallery(SELECT_FILE1);
			}
		});
        b2.setOnClickListener(new OnClickListener() {
			@Override
			public void onClick(View v) {
				openGallery(SELECT_FILE2);
			}
		});
        b3.setOnClickListener(new OnClickListener() {
			@Override
			public void onClick(View v) {
				if(!(selectedPath1.trim().equalsIgnoreCase("NONE")) && !(selectedPath2.trim().equalsIgnoreCase("NONE"))){
					progressDialog = ProgressDialog.show(FileUploadTest.this, "", "Uploading files to server.....", false);
		       		 Thread thread=new Thread(new Runnable(){
		           	        public void run(){
		           	       		doFileUpload();
		           	            runOnUiThread(new Runnable(){
		           	                public void run() {
		           	                    if(progressDialog.isShowing())
		           	                    	progressDialog.dismiss();
		           	                }
		           	            });
		           	        }
		   	        });
		   	        thread.start();
				}else{
	  	                	Toast.makeText(getApplicationContext(),"Please select two files to upload.", Toast.LENGTH_SHORT).show();
				}
	        }
		});

    }

    public void openGallery(int req_code){

   	 	Intent intent = new Intent();
        intent.setType("image/*");
        intent.setAction(Intent.ACTION_GET_CONTENT);
        startActivityForResult(Intent.createChooser(intent,"Select file to upload "), req_code);
   }

   public void onActivityResult(int requestCode, int resultCode, Intent data) {

	    if (resultCode == RESULT_OK) {
	    	Uri selectedImageUri = data.getData();
	        if (requestCode == SELECT_FILE1)
	        {
	            selectedPath1 = getPath(selectedImageUri);
	         	System.out.println("selectedPath1 : " + selectedPath1);
	        }
	        if (requestCode == SELECT_FILE2)
	        {
	            selectedPath2 = getPath(selectedImageUri);
	         	System.out.println("selectedPath2 : " + selectedPath2);
	        }
	        tv.setText("Selected File paths : " + selectedPath1 + "," + selectedPath2);
	    }
	}

    public String getPath(Uri uri) {
	    String[] projection = { MediaStore.Images.Media.DATA };
	    Cursor cursor = managedQuery(uri, projection, null, null, null);
	    int column_index = cursor.getColumnIndexOrThrow(MediaStore.Images.Media.DATA);
	    cursor.moveToFirst();
	    return cursor.getString(column_index);
	}

    private void doFileUpload(){

    	File file1 = new File(selectedPath1);
    	File file2 = new File(selectedPath2);
        String urlString = "http://10.0.2.2/upload_test/upload_media_test.php";
        try
        {
        	 HttpClient client = new DefaultHttpClient();
             HttpPost post = new HttpPost(urlString);
	         FileBody bin1 = new FileBody(file1);
	         FileBody bin2 = new FileBody(file2);
	         MultipartEntity reqEntity = new MultipartEntity();
	         reqEntity.addPart("uploadedfile1", bin1);
	         reqEntity.addPart("uploadedfile2", bin2);
	         reqEntity.addPart("user", new StringBody("User"));
	         post.setEntity(reqEntity);
	         HttpResponse response = client.execute(post);
	         resEntity = response.getEntity();
	         final String response_str = EntityUtils.toString(resEntity);
	         if (resEntity != null) {
	             Log.i("RESPONSE",response_str);
	        	 runOnUiThread(new Runnable(){
	 	                public void run() {
	 	                	 try {
	 	                		res.setTextColor(Color.GREEN);
	 							res.setText("n Response from server : n " + response_str);
	 							Toast.makeText(getApplicationContext(),"Upload Complete. Check the server uploads directory.", Toast.LENGTH_LONG).show();
	 						} catch (Exception e) {
	 							e.printStackTrace();
	 						}
	 	                   }
	 	            });
	         }
        }
        catch (Exception ex){
             Log.e("Debug", "error: " + ex.getMessage(), ex);
        }
      }
}

Now the layout for this file main.xml

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    >
<TextView
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    android:text="Multiple File Upload from CoderzHeaven"
    />
<Button
    android:id="@+id/Button01"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:text="Get First File">
</Button>
<Button
    android:id="@+id/Button02"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:text="Get Second File">
</Button>
<Button
    android:id="@+id/upload"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:text="Start Upload">
</Button>
<TextView
	android:id="@+id/tv"
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    android:text="Selected File path : "
    />

<TextView
	android:id="@+id/res"
   android:layout_width="fill_parent"
   android:layout_height="wrap_content"
   android:text=""
   />
</LinearLayout>

Now the AndroidManifest file(Remember to add the permission for accessing internet)

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
      package="pack.coderzheaven"
      android:versionCode="1"
      android:versionName="1.0">

      <uses-permission android:name="android.permission.INTERNET" />

    <application android:icon="@drawable/icon" android:label="@string/app_name">
        <activity android:name=".FileUploadTest"
                  android:label="@string/app_name">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>
</manifest>

Now the server side(Here it is written in PHP)
upload_media_test.php file contents

<?php
$target_path1 = "uploads/";
$target_path2 = "uploads/";
/* Add the original filename to our target path.
Result is "uploads/filename.extension" */
$target_path1 = $target_path1 . basename( $_FILES['uploadedfile1']['name']);
if(move_uploaded_file($_FILES['uploadedfile1']['tmp_name'], $target_path1)) {
    echo "The first file ".  basename( $_FILES['uploadedfile1']['name']).
    " has been uploaded.";
} else{
    echo "There was an error uploading the file, please try again!";
    echo "filename: " .  basename( $_FILES['uploadedfile1']['name']);
    echo "target_path: " .$target_path1;
}

$target_path2 = $target_path2 . basename( $_FILES['uploadedfile2']['name']);
if(move_uploaded_file($_FILES['uploadedfile2']['tmp_name'], $target_path2)) {
    echo "n The second file ".  basename( $_FILES['uploadedfile2']['name']).
    " has been uploaded.";
} else{
    echo "There was an error uploading the file, please try again!";
    echo "filename: " .  basename( $_FILES['uploadedfile2']['name']);
    echo "target_path2: " .$target_path2;
}

$user = $_REQUEST['user'];
echo "n String Parameter send from client side : " . $user;
?>


Please leave your comments. If you like this post, please hit a “+1″ for this post and share it across your networks.

How to Download an image in ANDROID programatically?

Hello everyone..
In one of my tutorials I have shown you how to upload an image in android..
In todays tutorial I will show you how to download an image into your phone programatically.
I am just picking up an image url from google to show the download.

Previously I have shown three other methods to upload files to a server.
Check these posts to refer this.

1. Uploading audio, video or image files from Android to server
2. How to Upload Multiple files in one request along with other string parameters in android?
3. ANDROID – Upload an image to a server.

This is the main program that downloads the file.

package pack.coderzheaven;

import java.io.BufferedInputStream;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.URL;
import java.net.URLConnection;
import org.apache.http.util.ByteArrayBuffer;
import android.app.Activity;
import android.os.Bundle;
import android.widget.TextView;

public class DownloadImage extends Activity {

	private final String PATH = "/data/data/pack.coderzheaven/";
	TextView tv;
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        tv = (TextView)findViewById(R.id.tv);
        DownloadFromUrl(PATH+"dwn_img.jpg");
    }
    public void DownloadFromUrl(String fileName) {
            try {
                    URL url = new URL("http://t3.gstatic.com/images?q=tbn:ANd9GcQs0EPegqi56Alq4vCgC_lVDbZvJtk51RhER7AyDEVA3nUkzjMVK-yDHY3V-w"); //you can write here any link
                    File file = new File(fileName);

                    long startTime = System.currentTimeMillis();
                    tv.setText("Starting download......from " + url);
                    URLConnection ucon = url.openConnection();
                    InputStream is = ucon.getInputStream();
                    BufferedInputStream bis = new BufferedInputStream(is);
                    /*
                     * Read bytes to the Buffer until there is nothing more to read(-1).
                     */
                    ByteArrayBuffer baf = new ByteArrayBuffer(50);
                    int current = 0;
                    while ((current = bis.read()) != -1) {
                            baf.append((byte) current);
                    }

                    FileOutputStream fos = new FileOutputStream(file);
                    fos.write(baf.toByteArray());
                    fos.close();
                    tv.setText("Download Completed in" + ((System.currentTimeMillis() - startTime) / 1000) + " sec");
            } catch (IOException e) {
            	 tv.setText("Error: " + e);
            }
    }
}

AndroidManifest.xml

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
      package="pack.coderzheaven"
      android:versionCode="1"
      android:versionName="1.0">

        <uses-permission android:name="android.permission.INTERNET"></uses-permission>
        <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"></uses-permission>
        <uses-permission android:name="android.permission.READ_PHONE_STATE"></uses-permission>


    <application android:icon="@drawable/icon" android:label="@string/app_name">
        <activity android:name=".DownloadImage"
                  android:label="@string/app_name">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>
</manifest>

Strings.xml

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <string name="hello">DownloadImage Demo from CoderzHeaven</string>
    <string name="app_name">DownloadImage</string>
</resources>
Download Image Demo

Download Image Demo

Download Image Demo

Download Image Demo

How to Open camera in ANDROID?

Hello everyone..
In today’s tutorial I will show you how to use camera in ANDROID in your program.
In this tutorial we will be having a button which will open the camera and after taking the photo it will show it in an imageView.

Note: This program will work only in the real device not in the emulator. So make sure to test it in the device itself. Also make sure to add the permission while using camera as shown below in your AndroidManifest file.

 <uses-feature android:name="android.hardware.camera"></uses-feature>  

Here is the main java file code

package com.coderzheaven;

import android.app.Activity;
import android.content.Intent;
import android.graphics.Bitmap;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.ImageView;

public class OpenCameraDemo extends Activity {

	private static final int CAMERA_PIC_REQUEST = 2500;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        Button b = (Button)findViewById(R.id.Button01);
        b.setOnClickListener(new OnClickListener() {
			public void onClick(View v) {
				 Intent cameraIntent = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE);
				 startActivityForResult(cameraIntent, CAMERA_PIC_REQUEST);
			}
		});
    }

    protected void onActivityResult(int requestCode, int resultCode, Intent data) {
        if (requestCode == CAMERA_PIC_REQUEST) {
        	  Bitmap image = (Bitmap) data.getExtras().get("data");
              ImageView imageview = (ImageView) findViewById(R.id.ImageView01);
              imageview.setImageBitmap(image);
        }
    }
}

Now the main.xml file which contains the button and the imageview.

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    >
<TextView
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    android:text="@string/hello"
    />
<ImageView
	android:id="@+id/ImageView01"
	android:layout_width="wrap_content"
	android:layout_height="wrap_content">
</ImageView>
<Button
	android:text="Open Camera"
	android:id="@+id/Button01"
	android:layout_width="wrap_content"
	android:layout_height="wrap_content">
</Button>
</LinearLayout>

The strings.xml file

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <string name="hello">Hello World, OpenCameraDemo!</string>
    <string name="app_name">OpenCamera</string>
</resources>

And the AndroidManifest.xml file.

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
      package="com.coderzheaven"
      android:versionCode="1"
      android:versionName="1.0">

      <uses-feature android:name="android.hardware.camera"></uses-feature>

    <application android:icon="@drawable/icon" android:label="@string/app_name">
        <activity android:name=".OpenCameraDemo"
                  android:label="@string/app_name">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>
</manifest>

Please leave your valuable comments on this post.

How to send email from and ANDROID Application programatically?

Hello all……..
In today’s post I will show you send mail from an android application progrmatically..
Let’s go to the code fast……
This is the code in the mail java file….

package com.coderzheaven;

import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
import android.widget.Toast;

public class sendMailDemo extends Activity {
    Button send;
    EditText address, subject, emailbody;
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        address = (EditText) findViewById(R.id.address);
        subject = (EditText) findViewById(R.id.subject);
        emailbody = (EditText) findViewById(R.id.body);
        send = (Button) findViewById(R.id.send);

        send.setOnClickListener(new OnClickListener() {
            @Override
            public void onClick(View v) {
            	sendEmail();
            }
        });
    }

    public void sendEmail(){

    	if(!address.getText().toString().trim().equalsIgnoreCase("")){
    	  final Intent emailIntent = new Intent(android.content.Intent.ACTION_SEND);
	      emailIntent.setType("plain/text");
	      emailIntent.putExtra(android.content.Intent.EXTRA_EMAIL, new String[]{ address.getText().toString()});
	      emailIntent.putExtra(android.content.Intent.EXTRA_SUBJECT, subject.getText());
	      emailIntent.putExtra(android.content.Intent.EXTRA_TEXT, emailbody.getText());
	      sendMailDemo.this.startActivity(Intent.createChooser(emailIntent, "Send mail..."));
	    }
    	else{
    		Toast.makeText(getApplicationContext(), "Please enter an email address..", Toast.LENGTH_LONG).show();
    	}
      }
	}

Now the layout file (main.xml)

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout android:id="@+id/LinearLayout01" android:layout_width="fill_parent"
	android:layout_height="fill_parent"
	xmlns:android="http://schemas.android.com/apk/res/android"
	android:orientation="vertical"
	android:background="@drawable/android"
	>
	<TextView
		android:layout_width="wrap_content"
		android:layout_height="wrap_content"
		android:id="@+id/emailaddress"
		android:text="Email Address"
		android:textStyle="bold">
	</TextView>

	<EditText
		android:layout_width="wrap_content"
		android:layout_height="wrap_content"
		android:width="250dip"
		android:hint="email address"
		android:id="@+id/address">
	</EditText>

	<TextView
		android:layout_width="wrap_content"
		android:layout_height="wrap_content"
		android:text="Subject"
		android:textStyle="bold">
	</TextView>

	<EditText
		android:layout_width="wrap_content"
		android:layout_height="wrap_content"
		android:width="250dip"
		android:hint="Subject"
		android:id="@+id/subject">
	</EditText>

	<TextView
		android:layout_width="wrap_content"
		android:layout_height="wrap_content"
		android:text="Your Message"
		android:textStyle="bold">
	</TextView>
	<EditText
		android:layout_width="fill_parent"
		android:layout_height="wrap_content"
		android:lines="5"
		android:hint="Your message here!!"
		android:id="@+id/body">
	</EditText>
	<Button
		android:layout_width="wrap_content"
		android:layout_height="wrap_content"
		android:id="@+id/send"
		android:text="Send Email"
		android:width="150dip">
	</Button>
</LinearLayout>

The AndroidManifest.xml

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
      package="com.coderzheaven"
      android:versionCode="1"
      android:versionName="1.0">
    <application android:icon="@drawable/icon" android:label="Send Mail Demo">
        <activity android:name=".sendMailDemo"
                  android:label="Send Mail Demo">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>
</manifest>

Note: However if you test this in your emulator, it will not work. Install it in your device to test it.

Listening incoming sms message in Android

When a new sms message is received by the device, a Broadcast Receiver is registered. For this

IntentFilter filter = new IntentFilter(SMS_RECEIVED);
registerReceiver(receiver_SMS, filter);

should be included . Also sms are sent in PDU’s(Protocol Description Units) format, which act as an encapsulation.
Inorder to extract from PDU to byte array

messages[i] = SmsMessage.createFromPdu((byte[]) pdus[i]);

method is used.
When sms comes, the BroadCast listener is activated and sms sender number is showed in a ListView

package com.coderzheaven.pack;

import java.util.ArrayList;

import android.app.Activity;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.os.Bundle;
import android.telephony.SmsMessage;
import android.widget.ArrayAdapter;
import android.widget.ListView;
import android.widget.Toast;

public class smsReceiver extends Activity
{
    /** Called when the activity is first created. */
	 public static final String SMS_RECEIVED = "android.provider.Telephony.SMS_RECEIVED";
	 ListView list;
	 ArrayList<String> messageList;
	 ArrayAdapter< String> adapter;
    public void onCreate(Bundle savedInstanceState)
    {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        list = (ListView) findViewById(R.id.listView1);

        messageList  = new ArrayList<String>();
        //messageList.add("check");
       adapter = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, messageList);
       list.setAdapter(adapter);

        IntentFilter filter = new IntentFilter(SMS_RECEIVED);
        registerReceiver(receiver_SMS, filter);
    }
    BroadcastReceiver receiver_SMS = new BroadcastReceiver()
    {
		public void onReceive(Context context, Intent intent)
		{
			 if (intent.getAction().equals(SMS_RECEIVED))
			 {
			        Bundle bundle = intent.getExtras();
			        if (bundle != null)
			        {
			          Object[] pdus = (Object[]) bundle.get("pdus");
			          SmsMessage[] messages = new SmsMessage[pdus.length];

			          for (int i = 0; i < pdus.length; i++)
			            messages[i] = SmsMessage.createFromPdu((byte[]) pdus[i]);

			          for (SmsMessage message : messages)
			          {
			            	 Toast.makeText(smsReceiver.this, "----"+message.getDisplayMessageBody(), Toast.LENGTH_LONG).show();
			            	 receivedMessage(message.getDisplayOriginatingAddress());
			          }
			        }
			      }
		}
	};
	private void receivedMessage(String message)
	{
		messageList.add(message);
		adapter.notifyDataSetChanged();
	}
}

The xml hold a ListView

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    >
<TextView
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    android:text="@string/hello"
    />
<ListView android:layout_height="fill_parent"
	android:id="@+id/listView1"
	android:layout_width="fill_parent"/>
</LinearLayout>

Also important part is that, for an application to listen an SMS Intent Broadcast should be added

<uses-permission android:name="android.permission.RECEIVE_SMS"/>

This post explains How to get the SMS sent to your emulator within your application

emulator: ERROR: the user data image is used by another emulator. aborting

Restart the adb.exe

First stop the adb by typing the command in the Terminal

adb kill-server

Then start the server

adb start-server

How to create and delete a directory in SdCard in ANDROID?

Hi all……

This is a simple example to create and delete a directory in ANDROID.
Here the directly is created in the SDCARD. So first create an SDCARD and start the emulator with the SDCARD.

Let’s look at the program.
Use can use this program to create or delete a file in ANDROID also.

package pack.coderzheaven;

import java.io.File;
import android.app.Activity;
import android.os.Bundle;
import android.os.Environment;
import android.os.StatFs;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;

public class CreateDeleteDIR_Example extends Activity {

    Button b;
    TextView t;
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        t = (TextView)findViewById(R.id.tv);
        b= (Button) findViewById(R.id.Button01);
        File dir = new File("/sdcard/new_dir");
        try{
          if(dir.mkdir()) {
             System.out.println("Directory created");
             t.setText("Directory created");
          } else {
             System.out.println("Directory is not created");
             t.setText("Directory is not created");
          }
        }catch(Exception e){
          e.printStackTrace();
        }

        b.setOnClickListener(new OnClickListener() {
			@Override
			public void onClick(View v) {
				File del = new File("/sdcard/new_dir");
				 boolean success = del.delete();
			        if (!success) {
			           System.out.println("Deletion of directory failed!");
			        }
			}
        });

    	/* IF THE DIRECTORY IS NOT EMPTY . USE THIS FUNCTION */
	public static boolean deleteNon_EmptyDir(File dir) {
	    if (dir.isDirectory()) {
	        String[] children = dir.list();
	        for (int i=0; i<children.length; i++) {
	            boolean success = deleteNon_EmptyDir(new File(dir, children[i]));
	            if (!success) {
	                return false;
	            }
	        }
	    }
	    return dir.delete();
	}
}

main.xml

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    >
<TextView
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    android:id="@+id/tv"
    />
<Button
	android:text="Delete Directory"
	android:id="@+id/Button01"
	android:layout_width="wrap_content"
	android:layout_height="wrap_content">
</Button>
</LinearLayout>

Now go to File-explorer in the window menu->show View and see the result.

After directory creation.

After directory deletion.

ANDROID – Upload an image to a server

Hi ANDROIDians in today’s tutorial I will show you how to send an image to server using POST method in ANDROID.
Uploading an image to server is a basic requirement in many of our application.
Sending data to server which is using a PHP Script is already explained in this example .
Now in this example I will show you how to send an image file.
For that first we have to read the file, put it in nameValuePairs and then send using HttpPost.

I have already shown you three other methods on uploading a file to server. If you want you can check these posts.
1. How to Upload Multiple files in one request along with other string parameters in android?
2. Uploading audio, video or image files from Android to server.
3. How to upload an image from Android device to server? – Method 4

These are for downloading files from the server.

1. How to Download an image in ANDROID programatically?
2. How to download a file to your android device from a remote server with a custom progressbar showing progress?

Now can we quickly go to the code.

This is the main java file source code UploadImage.java

package pack.coderzheaven;

import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.util.ArrayList;
import org.apache.http.HttpResponse;
import org.apache.http.NameValuePair;
import org.apache.http.client.HttpClient;
import org.apache.http.client.entity.UrlEncodedFormEntity;
import org.apache.http.client.methods.HttpPost;
import org.apache.http.impl.client.DefaultHttpClient;
import org.apache.http.message.BasicNameValuePair;
import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.Bundle;
import android.widget.Toast;

public class UploadImage extends Activity {
	InputStream inputStream;
	    @Override
	public void onCreate(Bundle icicle) {
	        super.onCreate(icicle);
	        setContentView(R.layout.main);

	        Bitmap bitmap = BitmapFactory.decodeResource(getResources(),R.drawable.icon);	        ByteArrayOutputStream stream = new ByteArrayOutputStream();
	        bitmap.compress(Bitmap.CompressFormat.PNG, 90, stream); //compress to which format you want.
	        byte [] byte_arr = stream.toByteArray();
	        String image_str = Base64.encodeBytes(byte_arr);
	        ArrayList<NameValuePair> nameValuePairs = new  ArrayList<NameValuePair>();

	        nameValuePairs.add(new BasicNameValuePair("image",image_str));

	        try{
                HttpClient httpclient = new DefaultHttpClient();
                HttpPost httppost = new	HttpPost("http://10.0.2.2/Upload_image_ANDROID/upload_image.php");
                httppost.setEntity(new UrlEncodedFormEntity(nameValuePairs));
                HttpResponse response = httpclient.execute(httppost);
                String the_string_response = convertResponseToString(response);
                Toast.makeText(UploadImage.this, "Response " + the_string_response, Toast.LENGTH_LONG).show();
	        }catch(Exception e){
	        	  Toast.makeText(UploadImage.this, "ERROR " + e.getMessage(), Toast.LENGTH_LONG).show();
	              System.out.println("Error in http connection "+e.toString());
	        }
	    }

	    public String convertResponseToString(HttpResponse response) throws IllegalStateException, IOException{

	    	 String res = "";
	    	 StringBuffer buffer = new StringBuffer();
	    	 inputStream = response.getEntity().getContent();
             int contentLength = (int) response.getEntity().getContentLength(); //getting content length…..
             Toast.makeText(UploadImage.this, "contentLength : " + contentLength, Toast.LENGTH_LONG).show();
             if (contentLength < 0){
             }
             else{
	                byte[] data = new byte[512];
	                int len = 0;
	                try
	                {
		                while (-1 != (len = inputStream.read(data)) )
		                {
		                	buffer.append(new String(data, 0, len)); //converting to string and appending  to stringbuffer…..
		                }
	                }
	                catch (IOException e)
	                {
	                	e.printStackTrace();
	                }
	                try
	                {
	                	inputStream.close(); // closing the stream…..
	                }
	                catch (IOException e)
	                {
	                	e.printStackTrace();
	                }
	                res = buffer.toString();	 // converting stringbuffer to string…..

	                Toast.makeText(UploadImage.this, "Result : " + res, Toast.LENGTH_LONG).show();
	                //System.out.println("Response => " +  EntityUtils.toString(response.getEntity()));
             }
	         return res;
	    }
}

Now download a file from here which encodeBytes in Base64 Format. Put this file in the same package of UploadImage.java. See the screenshot.

Upload Image

Upload Image

However you can put in your own package but don’t forget to change the package name otherwise you will get error.

Now the server part.

Create a folder named Upload_image_ANDROID in your htdocs folder and inside that create a file named upload_image.php and copy this code into it.

I am saying the htdocs folder because I am using XAMPP. You change this according to your use.

<?php
	$base=$_REQUEST['image'];
	 $binary=base64_decode($base);
	header('Content-Type: bitmap; charset=utf-8');
	$file = fopen('uploaded_image.jpg', 'wb');
	fwrite($file, $binary);
	fclose($file);
	echo 'Image upload complete!!, Please check your php file directory……';
?>

Now run your program and check the folder in which your php file resides.
Note: Make sure your server is running.
Here I am uploading the icon image itself.

If you want to upload another file in your SDCARD you have to change this line to give the exact path

Bitmap bitmap = BitmapFactory.decodeResource(getResources(),R.drawable.icon);

For example if I have to upload a file residing in my SDCARD I would change the path like this.

Bitmap bitmap = BitmapFactory.decodeFile(“/sdcard/android.jpg”);

This tutorial explains how to create an SDCARD and start the emulator with the SDCARD
and this tutorial explains how to put file inside your emulator SDCARD

if you want to use the android using php and mysql
please check these posts.

1. Android phpMysql connection
2. Android phpmySQL connection redone.

Please comment if you didn’t get it right or you like this post.

How to check SDCard free space in ANDROID?

This is a simple example that shows how many bytes are free in your SDCard.
Inorder to run this example, you have to create an SDCard and start the emulator with the SDCard.

Now create a fresh project and name it “FreeSpaceActivity.java” and copy the following code to it.

package pack.coderzheaven.check_space;

import android.app.Activity;
import android.graphics.Color;
import android.os.Bundle;
import android.os.Environment;
import android.os.StatFs;
import android.widget.TextView;

public class FreeSpaceActivity extends Activity {
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        StatFs stat_fs = new StatFs(Environment.getExternalStorageDirectory().getPath());
        double avail_sd_space = (double)stat_fs.getAvailableBlocks() *(double)stat_fs.getBlockSize();
        double GB_Available = (avail_sd_space / 1073741824);
        System.out.println("Available GB : " + GB_Available);

        TextView tv = (TextView)findViewById(R.id.tv);
        tv.setText("Your SD Card is " + GB_Available + " bytes free." );
        tv.setTextColor(Color.GREEN);
        tv.setTextSize(20);
    }
}

The main.xml file

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    >
<TextView
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    android:text=""
    android:id="@+id/tv"
    />
</LinearLayout>

AndroidManifest file

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
      package="pack.coderzheaven.check_space"
      android:versionCode="1"
      android:versionName="1.0">
    <application android:icon="@drawable/icon" android:label="@string/app_name">
        <activity android:name=".FreeSpaceActivity"
                  android:label="@string/app_name">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>
</manifest>

Please leave your comments if the post was useful.

Free space in SD Card

Free Space in SD Card

SQLiteManager plugin for eclipse

When you are working on an Android application that stores data in a SQLite database.There arise many questions like
where does this database file get stored on the filesystem ?
How can we access the database?

I will give solution to all these problems. I created the database from my previous post
about Using SQLite in ANDROID

You can see the sqlite database in eclipse by opening File Explorer .Then

/data/data/package_name/databases

But here we cannot see the tables and table data.
For viewing the table details Eclipse has a plugin. You can download the jar from below.

Download the jar from the sqlite manager from here.

Now put the jar in the folder


eclipse/dropins/


and restart the eclipse and now you can see the sqlitemanager plugin on the top right of the File Explorer window

SQLite

By clicking the icon, sqliteManager Window comes and here we can see the table structure.

SQLite

and then the Browse Data tab shows the whole data
SQLite

Hopefully i think you cleared all doubts about SqliteManager Plugin

Note : If you’re using a plug-in for which no Update Site is available, you can use the “dropins” folder in your Eclipse installation directory.

Plug-ins are typically distributed as .jar files. To add a plug-in to your Eclipse installation, put the plug-in .jar file into the Eclipse “dropins” folder and restart Eclipse. Eclipse should detect the new plug-in and install it for you.

Note : if your SQLiteManager Plugin is not enabled, then check your sqlite db file extension. It should be a “.db” extension.

Please check my another ANDROID BLOG FOR MORE ANDROID CODES AND SAMPLES.

Simulating a call or SMS in your ANDROID Emulator – A simple Method

Hello all…..
I have already covered this in another tutorial (click here for that post), but there I didn’t mention this method of simulating a call or SMS in android emulator.
Let’s see how to do this…
First start your emulator. Wait until it is Home.
Then in Eclipse go to DDMS perspective. Look at the screenshot.

Then on the left side, give a number to call and hit call or send a message after selecting an emulator from the devices window just above.

Now you should get this window.

Then on the left side in Devices, Select your emulator you want to make a call or send SMS to.
Now you can see the emulator control window is enabled (only when your emulator is home).
Now if you want to call to your emulator type in the phone number in the textbox below and press call button below. Tick the radio button SMS to send SMS to your emulator by typing the Message in the text Area.
In the coming posts we will see how to know when a call or sms comes to our phone programmatically and get it’s details..
Keep in Touch……….
Enjoy…..
Please leave your valuable comments on this post.

How to simulate an incoming call to an emulator OR Send an SMS to an emulator in ANDROID ?

Hello everyone……
Of course for the above question there are other ways to do it.

This is one simple method
Start two emulators and call each other, but the problem is it will be time consuming and memory will be consumed.

Another method
1. First start your emulator and make sure it’s running.
2. Then go to command prompt in windows by hitting CTRL+r and typing the cmd command in
the run window.
3. Type telnet and press enter
(If it is not working in Windows 7 then see this article to how to enable telnet in Windows7)

4. Type o localhost 5554 and press enter.(if your emulator serial number is 5554)

5. To call use gsm call phone_number

Now to accept the call use

6. gsm accept phone_number

7. To cancel the call use this
gsm cancel phone_number

Now how to send SMS to the emulator
8. sms send emulator_serial_number

However you can type help on the prompt for checking out more options
Or type help gsm etc, you will get help regarding gsm

To exit the android console type exit.
To exit telnet type quit.
Enjoy……..

Please leave comments if you found this tutorial useful or if you have any doubt.

Make your own gesture application in ANDROID or How to use gestures in ANDROID?

Hi all….
In this tutorial I will teach you how to make use of Gestures in ANDROID and make your own application.
Follow the below steps exactly to get an idea of how to use gestures.

1. Make a gesture Library.
2. Add your own gestures into it.
3. Export it to your applications and use it.

It is as simple as that…
Now let’s start………………..

1. Making a gesture library.

First start your emulator with the SD CARD .
Creating an SDCARD and starting the emulator with the SDCARD is explained in this
tutorial here then you have to download the whole project from the website here that
has the output as shown below in the screenshot.

Draw some of the gestures and save it. This is important.
Then only you can reproduce it in your own application.

Now go to file explorer and pull out the gestures file under the SDCARD from the
emulator and save it anywhere on your computer.

How to export a file from the SDCARD is covered in this tutorial

Now you have the gestures library, now you can use this in your own application.
Actually steps 2 and 3 are already covered.
Now we will make our own application and use the exported gesture library.
Next create another project and name the file GestureTestTwo.java and copy the following
code to it.

GestureTestTwo.java

package com.GestureTestTwo;

import java.util.ArrayList;
import android.app.Activity;
import android.gesture.Gesture;
import android.gesture.GestureLibraries;
import android.gesture.GestureLibrary;
import android.gesture.GestureOverlayView;
import android.gesture.Prediction;
import android.gesture.GestureOverlayView.OnGesturePerformedListener;
import android.os.Bundle;
import android.util.Log;
import android.widget.Toast;

public class GestureTestTwo extends Activity {
private GestureLibrary gLib;
private static final String TAG = "com.GestureTestTwo";

@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.main);

     gLib = GestureLibraries.fromRawResource(this,R.raw.gestures);
     if (!gLib.load()) {
          Log.w(TAG, "could not load gesture library");
       finish();
}

    GestureOverlayView gestures = (GestureOverlayView) findViewById(R.id.gestures);
    gestures.addOnGesturePerformedListener(handleGestureListener);

}

/**
* our gesture listener
*/
private OnGesturePerformedListener handleGestureListener = new
OnGesturePerformedListener() {
@Override
public void onGesturePerformed(GestureOverlayView gestureView,
Gesture gesture) {
    ArrayList predictions = gLib.recognize(gesture);

     if (predictions.size() > 0) {
          Prediction prediction = predictions.get(0);
     if (prediction.score > 1.0) {
         Toast.makeText(GestureTestTwo.this, prediction.name,Toast.LENGTH_SHORT).show();
}
}
}
};
}

Make a folder named “raw” inside the “src” folder and drop the exported file into it.

After export the project will look like this

Main.xml for GestureTestTwo.java

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    >
<TextView
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    android:text="Try to draw the gesture"
    />
<android.gesture.GestureOverlayView
    android:id="@+id/gestures"
    android:layout_width="fill_parent"
    android:layout_height="0dip"
    android:layout_weight="1.0" />
</LinearLayout>

Manifest file for GestureTestTwo.java

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
      package="com.GestureTestTwo"
      android:versionCode="1"
      android:versionName="1.0">
    <application android:icon="@drawable/icon" android:label="@string/app_name">
        <activity android:name=".GestureTestTwo"
                  android:label="@string/app_name">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>
</manifest>

Now draw same gestures that you saved in the previous project.

The above is the one that I draw and saved in the previous project in the gesture library inside the
SDCARD. However make your own and test it. Above you can see the outputs.
If the gestures you draw matches then a toast with the gesture name will be shown

Please leave your comments if you need more help.

How to get information about all the applications installed in your ANDROID Emulator or Phone? / How to use getPackageManager() in ANDROID ?

Hi all,
In this tutorial I will show you how to get the information about all the applications installed in your ANDROID phone.
What you have to do is create a ANDROID project inside the package pack.GetAllInstalledApplications amd name the java file “GetAllInstalledApplicationsExample.java” and copy the following code into it.

Here the “getPackageManager().getInstalledPackages(0);” gets information about all the packages installed in your ANDROID Phone or emulator.
Now go on and try this.

package pack.GetAllInstalledApplications;

import java.util.ArrayList;
import java.util.List;
import android.app.Activity;
import android.content.pm.PackageInfo;
import android.graphics.drawable.Drawable;
import android.os.Bundle;
import android.widget.ArrayAdapter;
import android.widget.ListView;
import android.widget.Toast;

public class GetAllInstalledApplicationsExample extends Activity {

	 public  ArrayList<packageInfoStruct> res = new ArrayList<packageInfoStruct>();
	 public ListView list;
	 public String app_labels[];

	 public void onCreate(Bundle savedInstanceState) {
	        super.onCreate(savedInstanceState);
	        setContentView(R.layout.main);

	        getPackages();

	        list = (ListView)findViewById(R.id.ListView01);
			try{
				list.setAdapter(new ArrayAdapter<string>(this,
					android.R.layout.simple_dropdown_item_1line, app_labels));
			}catch(Exception e){
				System.out.println("Err ++> " + e.getMessage());
				Toast.makeText(getApplicationContext(),e.getMessage(),Toast.LENGTH_SHORT).show();
			}

	 }
	private ArrayList<packageInfoStruct> getPackages() {
	    ArrayList<packageInfoStruct> apps = getInstalledApps(false);
	    final int max = apps.size();
	    for (int i=0; i < max; i++) {
	        apps.get(i);
	    }
	    return apps;
	}

	private ArrayList<packageInfoStruct> getInstalledApps(boolean getSysPackages) {

	    List<packageInfo> packs = getPackageManager().getInstalledPackages(0);
	    try{
	    	app_labels = new String[packs.size()];
	    }catch(Exception e){
			Toast.makeText(getApplicationContext(),e.getMessage(),Toast.LENGTH_SHORT).show();
		}
	    for(int i=0;i < packs.size();i++) {
	        PackageInfo p = packs.get(i);
	        if ((!getSysPackages) && (p.versionName == null)) {
	            continue ;
	        }
	        PackageInfoStruct newInfo = new PackageInfoStruct();
	        newInfo.appname = p.applicationInfo.loadLabel(getPackageManager()).toString();
	        newInfo.pname = p.packageName;
	        newInfo.versionName = p.versionName;
	        newInfo.versionCode = p.versionCode;
	        newInfo.icon = p.applicationInfo.loadIcon(getPackageManager());
	        res.add(newInfo);

	        app_labels[i] = newInfo.appname;
	    }
	    return res;
	}
}
/* This class is for storing the data for each application */
class PackageInfoStruct {
    String appname = "";
    String pname = "";
    String versionName = "";
    int versionCode = 0;
    Drawable icon;
}

The main.xml file

<?xml version="1.0" encoding="utf-8"?>
<linearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent" >
 <listView android:id="@+id/ListView01"
  android:layout_height="375px"
  android:layout_width="fill_parent">
 </listView>
</linearLayout>

The manifest.xml file

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
      package="pack.GetAllInstalledApplications"
      android:versionCode="1"
      android:versionName="1.0">
    <application android:icon="@drawable/icon" android:label="@string/app_name">
        <activity android:name=".GetAllInstalledApplicationsExample"
                  android:label="@string/app_name">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>
</manifest>
Get all installed applications in your ANDROID Phone

Showin all applications installed in your ANDROID Phone or emulator

You can download the source code from here.

How to create a new Virtual SD card in emulator in ANDROID? How to start emulator with the created SDCard?

OK

The first question is
1. How to create a new Virtual SD card in emulator in ANDROID?

Many times we may have not enough memory for our application to run on the emulator.
So what we do?
One method is to create new virtual device with more memory.
Another method is to extend the device’s internal memory.
Third method is to create an SD card for the emulator.

Here is how you create a new SD card for the emulator.
First you have to navigate to you android installation directory and go to tools from there execute this command

C:androidtools>mksdcard -l mySdCard 1024M mySdCardFile.img

A file image named “mySdCardFile” will be created with about 1024 MB memory or you can give it in KB also.

Now SDCard created.Check your C:androidtools directory and confirm that the image has been created.

SDcard

SDcard created

2. How to start emulator with the created SDCard?

Try this in the command prompt
Note: Make sure your emulator(Here VD1.6 created by me) is not running.

C:androidtools>emulator -avd VD1.6 -sdcard mySdCardFile.img

Now go to Eclipse Open DDMS on the right top of the window and open the File-Explorer from the Window-Menu

There you will see the SDcard

No image

SDcard in ANDROID

If you are not starting the emulator with the sdcard you will not see the sdcard here.

You can find more options on emulator here
http://developer.android.com/guide/developing/tools/emulator.html