Tag Archives: MXML

How to drag and drop a file from outside to your flex or AIR application and render it correctly?

By | April 7, 2012

Actually we have to do this by registering your application with the eventlisteners for NATIVE_DRAG_ENTER and NATIVE_DRAG_DROP. The following code shows how to do this. Just copy and paste the code to your MXML file and see the result. Drag and drop an image file from outside to your AIR application. import mx.controls.Alert; import mx.controls.Image; import flash.filesystem.File; private… Read More »

How to open a new window in Adobe AIR?

By | April 7, 2011

Hi all …. In this example I will show you how to open a new window from an adobe AIR Application. First you create a new Flex Project and named FirstWindow. Now you have FirstWindow.mxml in your project. Go on open it and copy the following code to it. Now right click on the src folder and create… Read More »

Using ButtonBar in Adobe AIR/FLEX, A simple Example

By | March 1, 2011

Hello………. A button Bar is a convenient way to place your buttons in an application. It saves a lots of space in your application interface. Take a look at the following example which shows how to use the ButtonBar. An itemClickEvent is attached to each button in the ButtonBar. You can place as many buttons inside a button… Read More »

How to Implement Box2D in Adobe AIR?

By | February 4, 2011

Everyone will be fascinated how flash games are built on the web that implements the real world physics. Well for your information there are a lot of physics engines available. One of them is the Box2D. Box2D was written in C++. Then it was converted to flash. So now I am going to show you how to build… Read More »

How to read and write an XML file in Adobe AIR or Flex?

By | January 15, 2011

AIR treats the XML files as just as normal file and so you can proceed using the FileStream classs. Please take a look at the sample code. Just copy and paste the following code to your main.MXML file and you are done. Please post your comments on this post