This article covers how do you create a tab based application in an ISOS Application. At first you Create a new Project and Click on Single View Application and name it accordingly. After creation of the project, open the storyboard and you can see a single view controller which is connected to class ViewController. Just drag a place… Read More »
Here is a simple code that does this.. After splitting the string with “componentsSeparatedByString” the parts are added to a NSMutableArray using addObject.
Hi, Sometimes you may need to empty an NSMutableArray which is already initialized with some objects. You don’t need to release it and again alloc it for future use! You can simply empty an NSMutableArray using the following line of code. [yourArray removeAllObjects]; Here ‘yourArray’ is your NSMutableArray. 🙂
Hi, Suppose you have a sprite sheet of the desired animation you want. But how will you use that sprite sheet animation in your program using cocos2D? That’s simple. See the following code first. Note : But how to make a sprite sheet? That topic can be found here. Making of sprite sheets from individual images are well… Read More »
Hi, Suppose you have a sprite sheet of the desired animation you want. But how will you use that sprite sheet animation in your program using cocos2D? That’s simple. See the following code first. //Initializing a CCSpriteBatchNode with our sprite sheet image CCSpriteBatchNode *newSpriteSheet = [CCSpriteBatchNode batchNodeWithFile:@”jumpingOver.png”]; //Adding the spriteSheet to the layer & setting the z orientations… Read More »
Plist or property list are usually used for storing data in iPhone. They are normal XML files, you can open it in a texteditor to view it’s data. This sample code shows how to read data from the plist. Reading a plist will return an array.You can print out the array to view the results. NSString *path= [[NSBundle… Read More »