Tag Archives: runAction

How to show more than one animation in sequence in Cocos2D?

By | March 25, 2011

For showing a number of animations sequentially in Cocos2D we use the CCSequence. CCSequence can accept a number of actions as parameters which will be executed in sequence , ie one after another. Here is a sample code to so this. /* This action will scale my_sprite */ id scaleTo = [CCScaleTo actionWithDuration:4 scale:1.5]; /*This… Read More »