Custom Transitions in ANDROID.

By | February 5, 2016

Here we are going to create custom transitions for a fragment.

Custom Transition Android

We will create transitions using Java classes by extending the Transition Class in Android.

ChangeColor.java is the java class that extends transition.
ChangeColor.java

package com.example.android.customtransition;

import android.animation.;
import android.animation.ArgbEvaluator;
import android.animation.ObjectAnimator;
import android.animation.PropertyValuesHolder;
import android.animation.ValueAnimator;
import android.graphics.drawable.ColorDrawable;
import android.graphics.drawable.Drawable;
import android.graphics.drawable.TransitionDrawable;
import android.transition.ChangeBounds;
import android.transition.Transition;
import android.transition.TransitionValues;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewPropertyAnimator;

public class ChangeColor extends Transition {

    /** Key to store a color value in TransitionValues object */
    private static final String PROPNAME_BACKGROUND = "customtransition:change_color:background";

    // BEGIN_INCLUDE (capture_values)
    /**
     * Convenience method: Add the background Drawable property value
     * to the TransitionsValues.value Map for a target.
     */
    private void captureValues(TransitionValues values) {
        // Capture the property values of views for later use
        values.values.put(PROPNAME_BACKGROUND, values.view.getBackground());
    }

    @Override
    public void captureStartValues(TransitionValues transitionValues) {
        captureValues(transitionValues);
    }

    // Capture the value of the background drawable property for a target in the ending Scene.
    @Override
    public void captureEndValues(TransitionValues transitionValues) {
        captureValues(transitionValues);
    }
    // END_INCLUDE (capture_values)

    // BEGIN_INCLUDE (create_animator)
    // Create an animation for each target that is in both the starting and ending Scene. For each
    // pair of targets, if their background property value is a color (rather than a graphic),
    // create a ValueAnimator based on an ArgbEvaluator that interpolates between the starting and
    // ending color. Also create an update listener that sets the View background color for each
    // animation frame
    @Override
    public Animator createAnimator(ViewGroup sceneRoot,
                                   TransitionValues startValues, TransitionValues endValues) {
        // This transition can only be applied to views that are on both starting and ending scenes.
        if (null == startValues || null == endValues) {
            return null;
        }
        // Store a convenient reference to the target. Both the starting and ending layout have the
        // same target.
        final View view = endValues.view;
        // Store the object containing the background property for both the starting and ending
        // layouts.
        Drawable startBackground = (Drawable) startValues.values.get(PROPNAME_BACKGROUND);
        Drawable endBackground = (Drawable) endValues.values.get(PROPNAME_BACKGROUND);
        // This transition changes background colors for a target. It doesn't animate any other
        // background changes. If the property isn't a ColorDrawable, ignore the target.
        if (startBackground instanceof ColorDrawable && endBackground instanceof ColorDrawable) {
            ColorDrawable startColor = (ColorDrawable) startBackground;
            ColorDrawable endColor = (ColorDrawable) endBackground;
            // If the background color for the target in the starting and ending layouts is
            // different, create an animation.
            if (startColor.getColor() != endColor.getColor()) {
                // Create a new Animator object to apply to the targets as the transitions framework
                // changes from the starting to the ending layout. Use the class ValueAnimator,
                // which provides a timing pulse to change property values provided to it. The
                // animation runs on the UI thread. The Evaluator controls what type of
                // interpolation is done. In this case, an ArgbEvaluator interpolates between two
                // #argb values, which are specified as the 2nd and 3rd input arguments.
                ValueAnimator animator = ValueAnimator.ofObject(new ArgbEvaluator(),
                        startColor.getColor(), endColor.getColor());
                // Add an update listener to the Animator object.
                animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
                    @Override
                    public void onAnimationUpdate(ValueAnimator animation) {
                        Object value = animation.getAnimatedValue();
                        // Each time the ValueAnimator produces a new frame in the animation, change
                        // the background color of the target. Ensure that the value isn't null.
                        if (null != value) {
                            view.setBackgroundColor((Integer) value);
                        }
                    }
                });
                // Return the Animator object to the transitions framework. As the framework changes
                // between the starting and ending layouts, it applies the animation you've created.
                return animator;
            }
        }
        // For non-ColorDrawable backgrounds, we just return null, and no animation will take place.
        return null;
    }
    // END_INCLUDE (create_animator)

}

CustomTransitionFragment is the Fragment to which we are going to apply the transition.


package com.example.android.customtransition;

import android.content.Context;
import android.os.Bundle;
import android.support.v4.app.Fragment;
import android.transition.Scene;
import android.transition.Transition;
import android.transition.TransitionManager;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.FrameLayout;

public class CustomTransitionFragment extends Fragment implements View.OnClickListener {

    private static final String STATE_CURRENT_SCENE = "current_scene";

    /** Tag for the logger */
    private static final String TAG = "CustomTransitionFragment";

    /** These are the Scenes we use. */
    private Scene[] mScenes;

    /** The current index for mScenes. */
    private int mCurrentScene;

    /** This is the custom Transition we use in this sample. */
    private Transition mTransition;

    public CustomTransitionFragment() {
    }

    @Override
    public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
        return inflater.inflate(R.layout.fragment_custom_transition, container, false);
    }

    @Override
    public void onViewCreated(View view, Bundle savedInstanceState) {
        Context context = getActivity();
        FrameLayout container = (FrameLayout) view.findViewById(R.id.container);
        view.findViewById(R.id.show_next_scene).setOnClickListener(this);
        if (null != savedInstanceState) {
            mCurrentScene = savedInstanceState.getInt(STATE_CURRENT_SCENE);
        }
        // We set up the Scenes here.
        mScenes = new Scene[] {
                Scene.getSceneForLayout(container, R.layout.scene1, context),
                Scene.getSceneForLayout(container, R.layout.scene2, context),
                Scene.getSceneForLayout(container, R.layout.scene3, context),
        };
        // This is the custom Transition.
        mTransition = new ChangeColor();
        // Show the initial Scene.
        TransitionManager.go(mScenes[mCurrentScene % mScenes.length]);
    }

    @Override
    public void onSaveInstanceState(Bundle outState) {
        super.onSaveInstanceState(outState);
        outState.putInt(STATE_CURRENT_SCENE, mCurrentScene);
    }

    @Override
    public void onClick(View v) {
        switch (v.getId()) {
            case R.id.show_next_scene: {
                mCurrentScene = (mCurrentScene + 1) % mScenes.length;
                //Log.i(TAG, "Transitioning to scene #" + mCurrentScene);
                // Pass the custom Transition as second argument for TransitionManager.go
                TransitionManager.go(mScenes[mCurrentScene], mTransition);
                break;
            }
        }
    }

}

The MainActivity that adds the fragment.

package com.example.android.customtransition;

import android.os.Bundle;
import android.support.v4.app.FragmentActivity;
import android.support.v4.app.FragmentTransaction;

public class MainActivity extends FragmentActivity {

    public static final String TAG = "MainActivity";

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        if (savedInstanceState == null) {
            FragmentTransaction transaction = getSupportFragmentManager().beginTransaction();
            CustomTransitionFragment fragment = new CustomTransitionFragment();
            transaction.replace(R.id.sample_content_fragment, fragment);
            transaction.commit();
        }
    }

}

Download the complete Android Studio<a href=”https://googledrive.com/host/0B5PzI5GeMH-AeHBNY1NCLXdYRjA” target=”_blank”> Source Code</a> from here.

 

 

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